http://sf3scripting.spellforce.com/api.php?action=feedcontributions&user=Administrator&feedformat=atom
SF3 - User contributions [en]
2024-03-28T16:40:09Z
User contributions
MediaWiki 1.27.1
http://sf3scripting.spellforce.com/index.php?title=Script/Random&diff=115
Script/Random
2016-08-26T13:38:03Z
<p>Administrator: Created page with "==class Random== === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'..."</p>
<hr />
<div>==class Random==<br />
<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetInteger''' (const [[../BasicDataTypes|int]] ''_iFrom'', const [[../BasicDataTypes|int]] ''_iTo'')<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/Entity&diff=114
Script/Entity
2016-08-26T13:37:24Z
<p>Administrator: Created page with "==class Entity== === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'..."</p>
<hr />
<div>==class Entity==<br />
<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Building|Building]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opConv''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature|Creature]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opConv''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../LogicObject|LogicObject]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opConv''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../ResourceDeposit|ResourceDeposit]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opConv''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/World&diff=113
Script/World
2016-08-26T13:36:56Z
<p>Administrator: Created page with "==class World== (Script Name: @c World) The main interface for interacting with the level the player is currently in. === Class Methods === {| border='0' style ='border:solid..."</p>
<hr />
<div>==class World==<br />
(Script Name: @c World) The main interface for interacting with the level the player is currently in.<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''EnableDialogueTopic''' (const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get the random number generator''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''BlockDialogueTopicNode''' (const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sNodeName'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''disable a dialogue topic node''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''UnblockDialogueTopicNode''' (const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sNodeName'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''enable a dialogue topic node''<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/ResourceDeposit&diff=112
Script/ResourceDeposit
2016-08-26T13:36:34Z
<p>Administrator: Created page with "==class ResourceDeposit== === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpa..."</p>
<hr />
<div>==class ResourceDeposit==<br />
<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetResourceType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCurrent''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCapacity''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''AddResources''' (const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RemoveResources''' (const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../ResourceDeposit|ResourceDeposit]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../ResourceDeposit|ResourceDeposit]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../ResourceDeposit|ResourceDeposit]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opImplConv''' () const<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/LogicObject&diff=111
Script/LogicObject
2016-08-26T13:35:46Z
<p>Administrator: Created page with "==class LogicObject== === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpaddin..."</p>
<hr />
<div>==class LogicObject==<br />
<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetLogicObjectType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetToggleState''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetToggleState''' (const [[../BasicDataTypes|bool]] ''_bToggled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetSightRange''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetSightRange''' (const [[../BasicDataTypes|int]] ''_iSightRange'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../LogicObject|LogicObject]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../LogicObject|LogicObject]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../LogicObject|LogicObject]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opImplConv''' () const<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=110
Main Page
2016-08-26T13:35:20Z
<p>Administrator: Replaced content with " {{Special:PrefixIndex/Script/}}"</p>
<hr />
<div><br />
{{Special:PrefixIndex/Script/}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/Building&diff=109
Script/Building
2016-08-26T13:34:24Z
<p>Administrator: Created page with "==class Building== Represents a reference to a building in the game world. === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;ba..."</p>
<hr />
<div>==class Building==<br />
Represents a reference to a building in the game world.<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetDescriptionName''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get building description name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetBuildingType''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get building type name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetStage''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current building stage name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCurrentHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current building health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetMaxHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get maximum building health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Charge''' (const [[../BasicDataTypes|int]] ''_iChargePoints'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''modify charge value of a charge type building''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsActive''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''is the building currently active? (assignments can be given by the player)''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetActive''' (const [[../BasicDataTypes|bool]] ''_bActive'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the player can give assignments to the building''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Damage''' (const [[../BasicDataTypes|string]]&in ''_sDamageTypeName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''damage the building for _uAmount HP of the given damage type, returns true if destroyed''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Destroy''' ()<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''immediately destroy the building''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Building|Building]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../Building|Building]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Building|Building]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opImplConv''' () const<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/Sector&diff=108
Script/Sector
2016-08-26T13:33:53Z
<p>Administrator: Created page with "==class Sector== Represents an RTS sector in the game world. === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color..."</p>
<hr />
<div>==class Sector==<br />
Represents an RTS sector in the game world.<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../LevelReference|LevelReference@]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetLevel''' ()<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get level in which the sector is located''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetIndex''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get index of the sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetOwner''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current owner of the sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetOwner''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set current owner of the sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetBaseSupply''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get the supply (unit limit) provided by this sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetBaseSupply''' (const [[../BasicDataTypes|uint]] ''_uBaseSupply'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set the supply (unit limit) provided by this sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsBlocked''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''check whether the sector can(not) be conquered''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetBlocked''' (const [[../BasicDataTypes|bool]] ''_bBlocked'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the sector is blocked from being conquered''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Building|Building]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetMainBuilding''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current main building of the sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetTotalResourceAmount''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get total amount of resources in this sector''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetResourceAmount''' (const [[../BasicDataTypes|string]]&in ''_sType'') const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get amount of the given resource in this sector''<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/HeroParty&diff=107
Script/HeroParty
2016-08-26T13:33:29Z
<p>Administrator: Created page with "==class HeroParty== === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding=..."</p>
<hr />
<div>==class HeroParty==<br />
<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''AddItems''' (const [[../BasicDataTypes|string]]&in ''_sItemTechnicalName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RemoveItems''' (const [[../BasicDataTypes|string]]&in ''_sItemTechnicalName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''HasItems''' (const [[../BasicDataTypes|string]]&in ''_sItemTechnicalName'', const [[../BasicDataTypes|uint]] ''_uAmount'') const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsMember''' (const [[../Creature|Creature]]&in ''_Creature'') const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''AddMember''' (const [[../Creature|Creature]]&in ''_Creature'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RemoveMember''' (const [[../Creature|Creature]]&in ''_Creature'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''AddExperience''' (const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Stop''' ()<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/LevelReference&diff=106
Script/LevelReference
2016-08-26T13:33:12Z
<p>Administrator: Created page with "==class LevelReference== === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpad..."</p>
<hr />
<div>==class LevelReference==<br />
<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterHeroPartyEvent''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnHeroPartyEvent|TOnHeroPartyEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sTargetName'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterInventoryEvent''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnInventoryEvent|TOnInventoryEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sTargetName'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterCreatureEventByDescription''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnCreatureEvent|TOnCreatureEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sDescriptionName'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterCreatureEventByIndividual''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnCreatureEvent|TOnCreatureEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sCreatureName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterBuildingEventByDescription''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnBuildingEvent|TOnBuildingEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sDescriptionName'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterBuildingEventByIndividual''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnBuildingEvent|TOnBuildingEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sBuildingName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterUIEvent''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnUIEvent|TOnUIEvent@]] ''_pFunction'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterUIEventByDescription''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnUIEntityEvent|TOnUIEntityEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sDescriptionName'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''RegisterUIEventByIndividual''' (const [[../BasicDataTypes|string]]&in ''_sEventTypeName'', [[../TOnUIEntityEvent|TOnUIEntityEvent@]] ''_pFunction'', const [[../BasicDataTypes|string]]&in ''_sTargetName'', const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../World|World@]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetWorld''' ()<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Random|Random@]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetRandom''' ()<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../HeroParty|HeroParty@]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetHeroParty''' (const [[../BasicDataTypes|uint8]] ''_uFaction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Sector|Sector@]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetSectorByName''' (const [[../BasicDataTypes|string]]&in ''_sName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Sector|Sector@]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetSectorByIndex''' (const [[../BasicDataTypes|uint]] ''_uIndex'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Building|Building]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetBuildingByName''' (const [[../BasicDataTypes|string]]&in ''_sName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Building|Building]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetBuildingById''' (const [[../BasicDataTypes|uint]] ''_uId'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature|Creature]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCreatureByName''' (const [[../BasicDataTypes|string]]&in ''_sName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature|Creature]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCreatureById''' (const [[../BasicDataTypes|uint]] ''_uId'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../LogicObject|LogicObject]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetLogicObjectByName''' (const [[../BasicDataTypes|string]]&in ''_sName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../LogicObject|LogicObject]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetLogicObjectById''' (const [[../BasicDataTypes|uint]] ''_uId'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../ResourceDeposit|ResourceDeposit]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetResourceDepositByName''' (const [[../BasicDataTypes|string]]&in ''_sName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../ResourceDeposit|ResourceDeposit]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetResourceDepositById''' (const [[../BasicDataTypes|uint]] ''_uId'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityById''' (const [[../BasicDataTypes|uint]] ''_uId'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Building|Building]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''FindBuildingByDescription''' (const [[../BasicDataTypes|uint8]] ''_uFaction'', const [[../BasicDataTypes|string]]&in ''_sDescriptionName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature|Creature]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''FindCreatureByDescription''' (const [[../BasicDataTypes|uint8]] ''_uFaction'', const [[../BasicDataTypes|string]]&in ''_sDescriptionName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''TransferFactionAssets''' (const [[../BasicDataTypes|uint8]] ''_SourceFaction'', const [[../BasicDataTypes|uint8]] ''_DestinationFaction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''DestroyFactionAssets''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''DamageFactionAssets''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFactionRelation''' (const [[../BasicDataTypes|uint8]] ''_FactionA'', const [[../BasicDataTypes|uint8]] ''_FactionB'', const [[../BasicDataTypes|string]]&in ''_sRelation'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''WinGame''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''LoseGame''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''BlockNavMesh''' (const [[../BasicDataTypes|string]]&in ''_sName'', const [[../BasicDataTypes|bool]] ''_bBlocked'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''ActivateSpawn''' (const [[../BasicDataTypes|string]]&in ''_sName'', const [[../BasicDataTypes|bool]] ''_bActive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''ActivateAI''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''ShowTutorial''' (const [[../BasicDataTypes|uint8]] ''_Faction'', const [[../BasicDataTypes|string]]&in ''_sTutorialName'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''ShowTutorial''' (const [[../BasicDataTypes|uint8]] ''_Faction'', const [[../BasicDataTypes|string]]&in ''_sTutorialName'', const [[../Entity|Entity]]&in ''_Target'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''ShowNotification''' (const [[../BasicDataTypes|uint8]] ''_Faction'', const [[../BasicDataTypes|string]]&in ''_sNotificationName'', const [[../Entity|Entity]]&in ''_Location'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''BeginNotification''' (const [[../BasicDataTypes|uint8]] ''_Faction'', const [[../BasicDataTypes|string]]&in ''_sNotificationName'', const [[../Entity|Entity]]&in ''_Location'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''EndNotification''' (const [[../BasicDataTypes|uint8]] ''_Faction'', const [[../BasicDataTypes|string]]&in ''_sNotificationName'', const [[../Entity|Entity]]&in ''_Location'')<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/Creature&diff=105
Script/Creature
2016-08-26T13:32:33Z
<p>Administrator: </p>
<hr />
<div>==class Creature==<br />
Represents a reference to a creature in the game world.<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetDescriptionName''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get creature description name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCreatureType''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get creature type name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCurrentHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current creature health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetMaxHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get maximum creature health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsPlayerControllable''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''can the creature be given commands by the player?''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetPlayerControllable''' (const [[../BasicDataTypes|bool]] ''_bControllable'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the creature can be controlled by the player''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsImmovable''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''can the creature be pushed around by others while idle?''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetImmovable''' (const [[../BasicDataTypes|bool]] ''_bImmovable'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the creature can be pushed around by others while idle (only valid until the creature gets another command).''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Damage''' (const [[../BasicDataTypes|string]]&in ''_sDamageTypeName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''damage the creature for _uAmount HP of the given damage type, returns true if killed''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Kill''' ()<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''immediately kill the creature''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Stop''' ([[../LevelReference|LevelReference@]] ''_Level'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''stop the creature dead in its tracks immediately. cancels any pending orders.''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''FollowPath''' ([[../LevelReference|LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sPathName'', const [[../BasicDataTypes|bool]] ''_bForward'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GoTo''' ([[../LevelReference|LevelReference@]] ''_Level'', const [[../Entity|Entity]]&in ''_Target'', const [[../BasicDataTypes|uint]] ''_uMinDistance'', const [[../BasicDataTypes|uint]] ''_uMaxDistance'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature walk to the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Interact''' ([[../LevelReference|LevelReference@]] ''_Level'', const [[../Entity|Entity]]&in ''_Target'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature interact with the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Talk''' ([[../LevelReference|LevelReference@]] ''_Level'', const [[../Entity|Entity]]&in ''_Target'', const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature talk to the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Shoutout''' ([[../LevelReference|LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature talk to itself.''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''DropItem''' ([[../LevelReference|LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sItemName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''drop the given item at the creature's feet''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature|Creature]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../Creature|Creature]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Creature|Creature]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opImplConv''' () const<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/Creature&diff=102
Script/Creature
2016-08-26T13:20:08Z
<p>Administrator: /* class Creature */</p>
<hr />
<div>==class Creature==<br />
Represents a reference to a creature in the game world.<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetDescriptionName''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get creature description name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCreatureType''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get creature type name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCurrentHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current creature health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetMaxHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get maximum creature health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsPlayerControllable''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''can the creature be given commands by the player?''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetPlayerControllable''' (const [[../BasicDataTypes|bool]] ''_bControllable'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the creature can be controlled by the player''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsImmovable''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''can the creature be pushed around by others while idle?''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetImmovable''' (const [[../BasicDataTypes|bool]] ''_bImmovable'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the creature can be pushed around by others while idle (only valid until the creature gets another command).''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Damage''' (const [[../BasicDataTypes|string]]&in ''_sDamageTypeName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''damage the creature for _uAmount HP of the given damage type, returns true if killed''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Kill''' ()<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''immediately kill the creature''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Stop''' ([[../LevelReference@|LevelReference@]] ''_Level'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''stop the creature dead in its tracks immediately. cancels any pending orders.''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''FollowPath''' ([[../LevelReference@|LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sPathName'', const [[../BasicDataTypes|bool]] ''_bForward'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GoTo''' ([[../LevelReference@|LevelReference@]] ''_Level'', const [[../Entity|Entity]]&in ''_Target'', const [[../BasicDataTypes|uint]] ''_uMinDistance'', const [[../BasicDataTypes|uint]] ''_uMaxDistance'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature walk to the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Interact''' ([[../LevelReference@|LevelReference@]] ''_Level'', const [[../Entity|Entity]]&in ''_Target'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature interact with the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Talk''' ([[../LevelReference@|LevelReference@]] ''_Level'', const [[../Entity|Entity]]&in ''_Target'', const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature talk to the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Shoutout''' ([[../LevelReference@|LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sContainerName'', const [[../BasicDataTypes|string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature talk to itself.''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''DropItem''' ([[../LevelReference@|LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sItemName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''drop the given item at the creature's feet''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature|Creature]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../Creature|Creature]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Creature|Creature]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity|Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity|Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opImplConv''' () const<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/Creature&diff=101
Script/Creature
2016-08-26T12:51:30Z
<p>Administrator: Created page with "==class Creature== Represents a reference to a creature in the game world. === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1024px;ba..."</p>
<hr />
<div>==class Creature==<br />
Represents a reference to a creature in the game world.<br />
=== Class Methods ===<br />
{| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1024px;background-color: #ffffcc;' cellspacing='0' cellpadding='7'<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetDescriptionName''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get creature description name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCreatureType''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get creature type name''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetCurrentHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get current creature health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|int]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetMaxHP''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''get maximum creature health''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsPlayerControllable''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''can the creature be given commands by the player?''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetPlayerControllable''' (const [[../BasicDataTypes|bool]] ''_bControllable'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the creature can be controlled by the player''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsImmovable''' () const<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''can the creature be pushed around by others while idle?''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetImmovable''' (const [[../BasicDataTypes|bool]] ''_bImmovable'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''set whether the creature can be pushed around by others while idle (only valid until the creature gets another command).''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Damage''' (const [[../string]]&in ''_sDamageTypeName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''damage the creature for _uAmount HP of the given damage type, returns true if killed''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Kill''' ()<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''immediately kill the creature''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Stop''' ([[../LevelReference@]] ''_Level'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''stop the creature dead in its tracks immediately. cancels any pending orders.''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''FollowPath''' ([[../LevelReference@]] ''_Level'', const [[../string]]&in ''_sPathName'', const [[../BasicDataTypes|bool]] ''_bForward'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GoTo''' ([[../LevelReference@]] ''_Level'', const [[../Entity]]&in ''_Target'', const [[../BasicDataTypes|uint]] ''_uMinDistance'', const [[../BasicDataTypes|uint]] ''_uMaxDistance'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature walk to the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Interact''' ([[../LevelReference@]] ''_Level'', const [[../Entity]]&in ''_Target'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature interact with the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Talk''' ([[../LevelReference@]] ''_Level'', const [[../Entity]]&in ''_Target'', const [[../string]]&in ''_sContainerName'', const [[../string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature talk to the given target''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Shoutout''' ([[../LevelReference@]] ''_Level'', const [[../string]]&in ''_sContainerName'', const [[../string]]&in ''_sTopicName'', const [[../BasicDataTypes|bool]] ''_bQueued'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''make the creature talk to itself.''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''DropItem''' ([[../LevelReference@]] ''_Level'', const [[../string]]&in ''_sItemName'', const [[../BasicDataTypes|uint]] ''_uAmount'')<br />
|-<br />
|<br />
| style = 'color: #505050; line-height: 0.5;' |''drop the given item at the creature's feet''<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Creature]]& <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator=''' (const [[../Creature]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Creature]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''operator==''' (const [[../Entity]]&in)<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Exists''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetId''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|uint8]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetFaction''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetFaction''' (const [[../BasicDataTypes|uint8]] ''_Faction'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../string]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''GetEntityType''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsEnabled''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''Enable''' (const [[../BasicDataTypes|bool]] ''_bEnabled'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''IsInteractive''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetInteractive''' (const [[../BasicDataTypes|bool]] ''_bInteractive'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''CanBeAttacked''' () const<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../void]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''SetAttackable''' (const [[../BasicDataTypes|bool]] ''_bAttackable'')<br />
|-<br />
|-<br />
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../Entity]] <br />
| style='color: black; width: 90%; line-height: 0.8;' | '''opImplConv''' () const<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=MediaWiki:SidebarTree&diff=91
MediaWiki:SidebarTree
2016-08-25T15:07:50Z
<p>Administrator: </p>
<hr />
<div>{{#tree: extensions=["persist"]<br />
* [http://cp-srv-01/wiki/index.php?title=MediaWiki%3ASidebarTree SidebarTree]<br />
* [[MediaWiki:Sidebar|Sidebar]]<br />
* [[MediaWiki:Common.js|Common.js]]<br />
* [[MediaWiki:Common.css|Common.css]]<br />
*Tutorials<br />
**[[Sub-item link]]<br />
**[[Sub-item link]]<br />
*Level Editor<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
*Scripting<br />
**[[Script/BasicDataTypes|Basic Data Types]]<br />
**[[Script/FunctionTemplate|Function Template (temp)]]<br />
<br />
**[[Sub-item link]]<br />
***[[Sub-item link]]<br />
**[[Sub-item link]]<br />
**[[Sub-item link]]<br />
}}<br />
<br />
----<br />
<br />
{{#tree: id=siteTree | class=navTree | root=Database | extensions=["persist"]<br />
*Items<br />
**[[Sub-item link]]<br />
*Creatures<br />
**[[Sub-item link]]<br />
*Buildings<br />
**[[Sub-item link]]<br />
}}<br />
<br />
----</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=89
Main Page
2016-08-25T14:53:02Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
<br />
[[Script/BasicDataTypes|Script - Basic Data Types]]<br />
<br />
[[Script/FunctionTemplate|Script - Function Table Template]]<br />
<br />
<br />
{{Special:PrefixIndex/Script/}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=88
Main Page
2016-08-25T14:51:33Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
<br />
[[Script/BasicDataTypes|Script - Basic Data Types]]<br />
<br />
[[Script/FunctionTemplate|Script - Function Table Template]]<br />
<br />
<br />
{{Special:PrefixIndex/Script:Subpages/}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=69
Main Page
2016-08-25T14:21:17Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
<br />
[[Script/BasicDataTypes|Script - Basic Data Types]]<br />
<br />
[[Script/FunctionTemplate|Script - Function Table Template]]</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=67
Main Page
2016-08-25T14:19:06Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
[[Script_System]]<br />
<br />
[[Script|Script System]]<br />
<br />
[[Script/BasicDataTypes|Script System - Basic Data Types]]<br />
<br />
[[Script/FunctionTemplate|Function Table Template]]</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/BasicDataTypes&diff=49
Script/BasicDataTypes
2016-08-25T13:51:38Z
<p>Administrator: /* Basic Data Types */</p>
<hr />
<div>== Basic Data Types ==<br />
<br />
<br />
{|class="wikitable"<br />
|''type''<br />
|''min value''<br />
|''max value''<br />
|-<br />
|int8<br />
| -128<br />
|127<br />
|-<br />
|int16<br />
| -32,768<br />
|32,767<br />
|-<br />
|int<br />
| -2,147,483,648<br />
|2,147,483,647<br />
|-<br />
|int64<br />
| -9,223,372,036,854,775,808<br />
|9,223,372,036,854,775,807<br />
|-<br />
|uint8<br />
|0<br />
|255<br />
|-<br />
|uint16<br />
|0<br />
|65,535<br />
|-<br />
|uint<br />
|0<br />
|4,294,967,295<br />
|-<br />
|uint64<br />
|0<br />
|18,446,744,073,709,551,615<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/BasicDataTypes&diff=48
Script/BasicDataTypes
2016-08-25T13:50:00Z
<p>Administrator: </p>
<hr />
<div>== Basic Data Types ==<br />
<br />
<br />
{|class="wikitable"<br />
|type<br />
| -128<br />
|127<br />
|-<br />
|int8<br />
| -128<br />
|127<br />
|-<br />
|int16<br />
| -32,768<br />
|32,767<br />
|-<br />
|int<br />
| -2,147,483,648<br />
|2,147,483,647<br />
|-<br />
|int64<br />
| -9,223,372,036,854,775,808<br />
|9,223,372,036,854,775,807<br />
|-<br />
|uint8<br />
|0<br />
|255<br />
|-<br />
|uint16<br />
|0<br />
|65,535<br />
|-<br />
|uint<br />
|0<br />
|4,294,967,295<br />
|-<br />
|uint64<br />
|0<br />
|18,446,744,073,709,551,615<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Script/BasicDataTypes&diff=47
Script/BasicDataTypes
2016-08-25T13:49:25Z
<p>Administrator: Created page with "== Basic Data Types == {|class="wikitable" |type | -128 |127 |int8 | -128 |127 |- |int16 | -32,768 |32,767 |- |int | -2,147,483,648 |2,147,483,647 |- |int64 | -9,223,372,036..."</p>
<hr />
<div>== Basic Data Types ==<br />
<br />
<br />
{|class="wikitable"<br />
|type<br />
| -128<br />
|127<br />
|int8<br />
| -128<br />
|127<br />
|-<br />
|int16<br />
| -32,768<br />
|32,767<br />
|-<br />
|int<br />
| -2,147,483,648<br />
|2,147,483,647<br />
|-<br />
|int64<br />
| -9,223,372,036,854,775,808<br />
|9,223,372,036,854,775,807<br />
|-<br />
|uint8<br />
|0<br />
|255<br />
|-<br />
|uint16<br />
|0<br />
|65,535<br />
|-<br />
|uint<br />
|0<br />
|4,294,967,295<br />
|-<br />
|uint64<br />
|0<br />
|18,446,744,073,709,551,615<br />
|-<br />
|}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=30
Main Page
2016-08-25T12:39:15Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
[[Script_System]]<br />
<br />
[[Script|Script System]]<br />
<br />
[[Script/BasicDataTypes|Script System - Basic Data Types]]</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=MediaWiki:Sidebar&diff=8
MediaWiki:Sidebar
2016-08-25T10:04:12Z
<p>Administrator: </p>
<hr />
<div><br />
* navigation<br />
** mainpage|mainpage-description<br />
** recentchanges-url|recentchanges<br />
** randompage-url|randompage<br />
** helppage|help<br />
* SEARCH<br />
* TOOLBOX<br />
* LANGUAGES<br />
<br />
* SCRIPT<br />
** BlaTest<br />
<br />
{{#tree:<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}<br />
<br />
{{#menu:<br />
*Menu item<br />
**[[Sub-menu with link]]<br />
**Another sub-menu item<br />
}}<br />
<br />
{{#tree: id=siteTree | class=navTree | root=Organic Design |<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=MediaWiki:Sidebar&diff=7
MediaWiki:Sidebar
2016-08-25T09:59:26Z
<p>Administrator: Created page with " * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help * SEARCH * TOOLBOX * LANGUAGES {{#tree: *Item..."</p>
<hr />
<div><br />
* navigation<br />
** mainpage|mainpage-description<br />
** recentchanges-url|recentchanges<br />
** randompage-url|randompage<br />
** helppage|help<br />
* SEARCH<br />
* TOOLBOX<br />
* LANGUAGES<br />
<br />
<br />
{{#tree:<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}<br />
<br />
{{#menu:<br />
*Menu item<br />
**[[Sub-menu with link]]<br />
**Another sub-menu item<br />
}}<br />
<br />
{{#tree: id=siteTree | class=navTree | root=Organic Design |<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=MediaWiki:SidebarTree&diff=6
MediaWiki:SidebarTree
2016-08-25T09:58:13Z
<p>Administrator: Created page with "{{#tree: *Item **Sub-item link **Another sub-item }} {{#menu: *Menu item **Sub-menu with link **Another sub-menu item }} {{#tree: id=siteTree | class=navTree | root=..."</p>
<hr />
<div>{{#tree:<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}<br />
<br />
{{#menu:<br />
*Menu item<br />
**[[Sub-menu with link]]<br />
**Another sub-menu item<br />
}}<br />
<br />
{{#tree: id=siteTree | class=navTree | root=Organic Design |<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=SidebarTree&diff=5
SidebarTree
2016-08-25T09:57:45Z
<p>Administrator: Created page with "{{#tree: *Item **Sub-item link **Another sub-item }} {{#menu: *Menu item **Sub-menu with link **Another sub-menu item }} {{#tree: id=siteTree | class=navTree | root=..."</p>
<hr />
<div>{{#tree:<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}<br />
<br />
{{#menu:<br />
*Menu item<br />
**[[Sub-menu with link]]<br />
**Another sub-menu item<br />
}}<br />
<br />
{{#tree: id=siteTree | class=navTree | root=Organic Design |<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=MediaWiki:Common.css&diff=4
MediaWiki:Common.css
2016-08-25T09:52:27Z
<p>Administrator: Created page with "/* CSS placed here will be applied to all skins */ .fancytree ul { background: none; border: none; font-size: 12px; } ul.fancytree-container { outline: 0;..."</p>
<hr />
<div>/* CSS placed here will be applied to all skins */<br />
<br />
.fancytree ul {<br />
background: none;<br />
border: none;<br />
font-size: 12px;<br />
}<br />
ul.fancytree-container {<br />
outline: 0;<br />
border: none;<br />
overflow: hidden;<br />
}<br />
.fancytree p {<br />
display: none;<br />
}<br />
span.fancytree-title {<br />
cursor: default;<br />
}<br />
span.fancytree-title a {<br />
color: black;<br />
}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=3
Main Page
2016-08-25T09:42:48Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
[[Script_System]]<br />
<br />
<br />
{{#tree:<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}<br />
<br />
{{#menu:<br />
*Menu item<br />
**[[Sub-menu with link]]<br />
**Another sub-menu item<br />
}}<br />
<br />
{{#tree: id=siteTree | class=navTree | root=Organic Design |<br />
*Item<br />
**[[Sub-item link]]<br />
**Another sub-item<br />
}}</div>
Administrator
http://sf3scripting.spellforce.com/index.php?title=Main_Page&diff=2
Main Page
2016-08-24T17:37:47Z
<p>Administrator: </p>
<hr />
<div><strong>MediaWiki has been installed.</strong><br />
<br />
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.<br />
<br />
== Getting started ==<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]<br />
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]<br />
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]<br />
<br />
<br />
[[Script_System]]</div>
Administrator