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Return to Script/LogicObject.

class LogicObject

Class Methods

string GetLogicObjectType () const
bool GetToggleState () const
void SetToggleState (const bool _bToggled)
int GetSightRange () const
void SetSightRange (const int _iSightRange)
LogicObject& operator= (const LogicObject&in)
bool operator== (const LogicObject&in)
bool operator== (const Entity&in)
bool Exists () const
uint GetId () const
uint8 GetFaction () const
void SetFaction (const uint8 _Faction)
string GetEntityType () const
bool IsEnabled () const
void Enable (const bool _bEnabled)
bool IsInteractive () const
void SetInteractive (const bool _bInteractive)
bool CanBeAttacked () const
void SetAttackable (const bool _bAttackable)
Entity opImplConv () const