View source for Script/HeroParty
You do not have permission to edit this page, for the following reason:
You can view and copy the source of this page.
Return to Script/HeroParty.
You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in the group: Users.
You can view and copy the source of this page.
Return to Script/HeroParty.
An interface which can be used to interact with a player's hero characters.
void | AddItems (const string&in _sItemTechnicalName, const uint _uAmount) |
add an item to the hero party's inventory | |
void | RemoveItems (const string&in _sItemTechnicalName, const uint _uAmount) |
remove the given amount of the given item from the hero party's inventory | |
bool | HasItems (const string&in _sItemTechnicalName, const uint _uAmount) const |
check whether the hero party has at least _uAmount of the given item in their inventory | |
bool | IsMember (const Creature&in _Creature) const |
check whether the given creature is currently a member of the hero party | |
void | AddMember (const Creature&in _Creature) |
add creature to hero party | |
void | RemoveMember (const Creature&in _Creature) |
remove creature from hero party | |
Creature[]@ | GetMembers () const |
get all current members of the party | |
void | AddExperience (const uint _uAmount) |
award experience to the hero party | |
void | Stop () |
stop the entire hero party dead in their tracks. |