Difference between revisions of "Script/LogicCallbacks"
From SF3
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| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] | | style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] | ||
| style='color: black; width: 90%; line-height: 0.8;' | '''TOnUIEvent''' () | | style='color: black; width: 90%; line-height: 0.8;' | '''TOnUIEvent''' () | ||
+ | |- | ||
+ | | style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] | ||
+ | | style='color: black; width: 90%; line-height: 0.8;' | '''TOnTimerEvent''' () | ||
|- | |- | ||
| style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] | | style='color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../BasicDataTypes|bool]] | ||
| style='color: black; width: 90%; line-height: 0.8;' | '''TOnUIEntityEvent''' ([[../Entity|Entity]]&in ''_Entity'') | | style='color: black; width: 90%; line-height: 0.8;' | '''TOnUIEntityEvent''' ([[../Entity|Entity]]&in ''_Entity'') | ||
|} | |} |
Revision as of 14:08, 23 September 2016
Callback Function Signatures
Below is a list of function signatures used to register event callbacks.
bool | TOnHeroPartyEvent (Creature&in _Creature) |
bool | TOnInventoryEvent (const string&in _sItemName, const uint _uAmount) |
bool | TOnCreatureEvent (Creature&in _Creature) |
bool | TOnBuildingEvent (Building&in _Building) |
bool | TOnUIEvent () |
bool | TOnTimerEvent () |
bool | TOnUIEntityEvent (Entity&in _Entity) |