Difference between revisions of "Script/LogicEnums"
From SF3
Line 76: | Line 76: | ||
Switch | Switch | ||
QuestMarker | QuestMarker | ||
+ | |||
+ | ==enum EFactionRelation== | ||
+ | Allied | ||
+ | Hostile | ||
+ | Neutral | ||
+ | |||
+ | ==enum EHeroPartyEvent== | ||
+ | Loot | ||
+ | Talk | ||
+ | Switch | ||
+ | Examine | ||
+ | Interact | ||
+ | Killed | ||
+ | Wiped | ||
+ | LevelUp | ||
+ | AllInside | ||
+ | AllOutside | ||
+ | AnyInside | ||
+ | AnyOutside | ||
+ | |||
+ | ==enum EInventoryEvent== | ||
+ | Added | ||
+ | Removed | ||
+ | Used | ||
+ | Read | ||
+ | |||
+ | ==enum ECreatureEvent== | ||
+ | Killed | ||
+ | Damaged | ||
+ | Resurrected | ||
+ | EnteredArea | ||
+ | LeftArea | ||
+ | |||
+ | ==enum EBuildingEvent== | ||
+ | Placed | ||
+ | Completed | ||
+ | Destroyed | ||
+ | Charged | ||
+ | ProductionStarted | ||
+ | ProducationStalled | ||
+ | ProductionFinished | ||
+ | |||
+ | ==enum EUIEvent== | ||
+ | EntitySelected | ||
+ | EnableTutorials | ||
+ | ResetTutorials | ||
+ | PlayerMarker |
Revision as of 14:27, 28 September 2016
Contents
EEntityType
Static Creature Building Effect ResourceDeposit LogicObject Invalid
EDamageType
Pierce Slash Blunt Thrust Crush Siege Fire Ice Air White Black Arcane Irresistible Undefined
EResource
Wood Planks Stone Brick IronOre Iron IronBar BlackAsh BlackAshPackage BlackAshPotion Fish Meat Food Lenya LenyaPackage LenyaEssence Aria AriaCask DistilledAria None
EBuildingType
Default SectorCenter ResourceCollector ResourceProducer UnitProducer Sentry CreepSpawn Charge
EBuildingStage
Planned Construction Completed Remains
ECreatureType
Character Summon Unit Mob Animal Worker Founder
ELogicObjectType
Container NavBlocker Switch QuestMarker
enum EFactionRelation
Allied Hostile Neutral
enum EHeroPartyEvent
Loot Talk Switch Examine Interact Killed Wiped LevelUp AllInside AllOutside AnyInside AnyOutside
enum EInventoryEvent
Added Removed Used Read
enum ECreatureEvent
Killed Damaged Resurrected EnteredArea LeftArea
enum EBuildingEvent
Placed Completed Destroyed Charged ProductionStarted ProducationStalled ProductionFinished
enum EUIEvent
EntitySelected EnableTutorials ResetTutorials PlayerMarker