Difference between revisions of "Script/LogicCallbacks"
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Revision as of 09:07, 1 September 2016
bool | TOnHeroPartyEvent (Creature&in _Creature) |
bool | TOnInventoryEvent (const string&in _sItemName, const uint _uAmount) |
bool | TOnCreatureEvent (Creature&in _Creature) |
bool | TOnBuildingEvent (Building&in _Building) |
bool | TOnUIEvent () |
bool | TOnUIEntityEvent (Entity&in _Entity) |