Difference between revisions of "Scripting"
Line 1: | Line 1: | ||
− | + | == Starting == | |
When this is your first time here: [[Script/InitialSetup]] | When this is your first time here: [[Script/InitialSetup]] | ||
Line 10: | Line 10: | ||
Coming soon ... | Coming soon ... | ||
− | == Datatypes == | + | === Datatypes === |
Usable datatypes: [[Script/BasicDataTypes]] | Usable datatypes: [[Script/BasicDataTypes]] |
Revision as of 15:34, 6 July 2017
Contents
Starting
When this is your first time here: Script/InitialSetup
Coming more soon...
Debug Commands
Coming soon ...
Debug Console
Coming soon ...
Datatypes
Usable datatypes: Script/BasicDataTypes
Project specific enums: Script/LogicEnums
Data / bin_win32
So ya sick of copy pasting your changed Level.as from bin_win32 to data? You wanna change this boring part of yur life an' wanna spice it up?
I've got just the right thing for ya!
@echo off
echo ------------------------------------------------------------------------------
echo --- Coyping changed Level.as files. ------------------------------------------
echo ------------------------------------------------------------------------------
echo.
xcopy D:\directory\sf3\root\bin_win32\configs\levels\*.as D:\directory\sf3\root\data\configs\levels /f /d /s
echo.
echo ------------------------------------------------------------------------------
pause
exit
Simply make yuself a .bat file with this, insert the correct directory and have a gread an' awesome life!
Yur welcome fella.
List of all pages
- Script/BasicDataTypes
- Script/Building
- Script/Creature
- Script/CreatureGroup
- Script/Debugging
- Script/Entity
- Script/HeroParty
- Script/InitialSetup
- Script/LevelBase
- Script/LevelBase Gameplay
- Script/LevelReference
- Script/LogicCallbacks
- Script/LogicEnums
- Script/LogicGlobalFunctions
- Script/LogicObject
- Script/QuestJournal
- Script/Random
- Script/ResourceDeposit
- Script/Sector
- Script/VisualEnums
- Script/VisualGlobalFunctions
- Script/WeatherReference
- Script/World