Script/LogicCallbacks
From SF3
Callback Function Signatures
Below is a list of function signatures used to register event callbacks.
bool | TOnHeroPartyEvent (Creature&in _Creature) |
bool | TOnInventoryEvent (const string&in _sItemName, const uint _uAmount) |
bool | TOnCreatureEvent (Creature&in _Creature) |
bool | TOnBuildingEvent (Building&in _Building) |
bool | TOnUIEvent () |
bool | TOnUIEntityEvent (Entity&in _Entity) |
bool | TOnTimerEvent () |