Script/WeatherReference
From SF3
Revision as of 09:16, 1 September 2016 by Dave (talk | contribs) (Created page with "==class WeatherReference== A script which handles the weather. === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-...")
class WeatherReference
A script which handles the weather.
Class Methods
float | GetWorldTime () const |
get the absolute time in seconds that has passed since the level has started | |
void | RestoreDefaultWeather () |
restore weather settings to default | |
float | GetShadowStrength () const |
get current shadow strength | |
float | GetDefaultShadowStrength () const |
get default shadow strength | |
void | SetShadowStrength (const float _fValue) |
set shadow strength | |
float | GetRoughness () const |
get current roughness | |
float | GetDefaultRoughness () const |
get default roughness | |
void | SetRoughness (const float _fValue) |
set roughness | |
float | GetViewDependentRoughness () const |
get current view dependent roughness | |
float | GetDefaultViewDependentRoughness () const |
get default view dependent roughness | |
void | SetViewDependentRoughness (const float _fValue) |
set view dependent roughness | |
float | GetButtScale () const |
get current butt scale | |
float | GetDefaultButtScale () const |
get default butt scale | |
void | SetButtScale (const float _fValue) |
set butt scale | |
float | GetButtDensity () const |
get current butt density | |
float | GetDefaultButtDensity () const |
get default butt density | |
void | SetButtDensity (const float _fValue) |
set butt scale | |
float | GetButtStrength () const |
get current butt strength | |
float | GetDefaultButtStrength () const |
get default butt strength | |
void | SetButtStrength (const float _fValue) |
set butt strength | |
void | GetButtLayerSpeedA (float&out _fOutX, float&out _fOutZ) const |
get current butt speed for layer A | |
void | GetDefaultButtLayerSpeedA (float&out _fOutX, float&out _fOutZ) const |
get default butt speed for layer A | |
void | SetButtLayerSpeedA (const float _fX, const float _fZ) |
set butt speed for layer A | |
void | GetButtLayerSpeedB (float&out _fOutX, float&out _fOutZ) const |
get current butt speed for layer B | |
void | GetDefaultButtLayerSpeedB (float&out _fOutX, float&out _fOutZ) const |
get default butt speed for layer B | |
void | SetButtLayerSpeedB (const float _fX, const float _fZ) |
set butt speed for layer B | |
bool | IsRainEnabled () const |
is rain currently enabled? | |
bool | IsRainEnabledByDefault () const |
is rain enabled by default? | |
void | EnableRain (const bool _bEnabled) |
enable or disable rain | |
float | GetRainIntensity () const |
get current rain intensity | |
float | GetDefaultRainIntensity () const |
get default rain intensity | |
void | SetRainIntensity (const float _fValue) |
set rain intensity |