Script/WeatherReference
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Revision as of 09:16, 1 September 2016 by Dave (talk | contribs) (Created page with "==class WeatherReference== A script which handles the weather. === Class Methods === {| border='0' style ='border:solid 1px #eeeedd; color: black; width: 1200px;background-...")
class WeatherReference
A script which handles the weather.
Class Methods
| float | GetWorldTime () const |
| get the absolute time in seconds that has passed since the level has started | |
| void | RestoreDefaultWeather () |
| restore weather settings to default | |
| float | GetShadowStrength () const |
| get current shadow strength | |
| float | GetDefaultShadowStrength () const |
| get default shadow strength | |
| void | SetShadowStrength (const float _fValue) |
| set shadow strength | |
| float | GetRoughness () const |
| get current roughness | |
| float | GetDefaultRoughness () const |
| get default roughness | |
| void | SetRoughness (const float _fValue) |
| set roughness | |
| float | GetViewDependentRoughness () const |
| get current view dependent roughness | |
| float | GetDefaultViewDependentRoughness () const |
| get default view dependent roughness | |
| void | SetViewDependentRoughness (const float _fValue) |
| set view dependent roughness | |
| float | GetButtScale () const |
| get current butt scale | |
| float | GetDefaultButtScale () const |
| get default butt scale | |
| void | SetButtScale (const float _fValue) |
| set butt scale | |
| float | GetButtDensity () const |
| get current butt density | |
| float | GetDefaultButtDensity () const |
| get default butt density | |
| void | SetButtDensity (const float _fValue) |
| set butt scale | |
| float | GetButtStrength () const |
| get current butt strength | |
| float | GetDefaultButtStrength () const |
| get default butt strength | |
| void | SetButtStrength (const float _fValue) |
| set butt strength | |
| void | GetButtLayerSpeedA (float&out _fOutX, float&out _fOutZ) const |
| get current butt speed for layer A | |
| void | GetDefaultButtLayerSpeedA (float&out _fOutX, float&out _fOutZ) const |
| get default butt speed for layer A | |
| void | SetButtLayerSpeedA (const float _fX, const float _fZ) |
| set butt speed for layer A | |
| void | GetButtLayerSpeedB (float&out _fOutX, float&out _fOutZ) const |
| get current butt speed for layer B | |
| void | GetDefaultButtLayerSpeedB (float&out _fOutX, float&out _fOutZ) const |
| get default butt speed for layer B | |
| void | SetButtLayerSpeedB (const float _fX, const float _fZ) |
| set butt speed for layer B | |
| bool | IsRainEnabled () const |
| is rain currently enabled? | |
| bool | IsRainEnabledByDefault () const |
| is rain enabled by default? | |
| void | EnableRain (const bool _bEnabled) |
| enable or disable rain | |
| float | GetRainIntensity () const |
| get current rain intensity | |
| float | GetDefaultRainIntensity () const |
| get default rain intensity | |
| void | SetRainIntensity (const float _fValue) |
| set rain intensity |