Script/HeroParty
From SF3
class HeroParty
An interface which can be used to interact with a player's hero characters.
Class Methods
| void | AddItems (const string&in _sItemTechnicalName, const uint _uAmount) |
| add an item to the hero party's inventory | |
| void | RemoveItems (const string&in _sItemTechnicalName, const uint _uAmount) |
| remove the given amount of the given item from the hero party's inventory | |
| bool | HasItems (const string&in _sItemTechnicalName, const uint _uAmount) const |
| check whether the hero party has at least _uAmount of the given item in their inventory | |
| bool | IsMember (const Creature&in _Creature) const |
| check whether the given creature is currently a member of the hero party | |
| void | AddMember (const Creature&in _Creature) |
| add creature to hero party | |
| void | RemoveMember (const Creature&in _Creature) |
| remove creature from hero party | |
| Creature[]@ | GetMembers () const |
| get all current members of the party | |
| void | AddExperience (const uint _uAmount) |
| award experience to the hero party | |
| void | Stop () |
| stop the entire hero party dead in their tracks. |