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  • Yes, it is kind of inconsequent to call this one LogicObject in the script but LevelObject in the native code, but that's what our ...#505050; line-height: 0.5;' |''set toggle state of the logic object (e.g. position of a switch, whether a nav blocker is enabled or disabled, whether a chest
    11 KB (1,367 words) - 13:44, 14 June 2017
  • ...so on. It is primarily used by the big dictionary configurations in the [[Script/LevelBase_Gameplay]].'' ...black; width: 90%; line-height: 1.0;' | '''RTSRessourcesToBuilding''' ( [[Script/Building]]_bldgTmp, [[../BasicDataTypes|dictionary]]_dictRes )
    60 KB (7,231 words) - 11:16, 7 August 2017