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  • Yes, it is kind of inconsequent to call this one LogicObject in the script but LevelObject in the native code, but that's what our ...velReference|const LevelReference@]] ''_Level'', const [[../BasicDataTypes|string]]&in ''_sKeyName'' = "")
    11 KB (1,367 words) - 13:44, 14 June 2017
  • ...90%; line-height: 1.0;' | '''GetSectorByName''' (const [[../BasicDataTypes|string]]&in ''_sName'') | style = 'color: #505050; line-height: 0.5;' |''get sector script class by name''
    59 KB (6,737 words) - 16:14, 14 May 2020
  • ...' (const [[../BasicDataTypes|uint]] ''_uMapId'', const [[../BasicDataTypes|string]]&in ''_sEntryPoint'') ...color: blue; width: 10%; text-align:right;line-height: 0.8;' | [[../string|string[]@]]
    22 KB (2,599 words) - 10:55, 16 January 2018
  • ...k; width: 90%; line-height: 1.0;' | '''printCheat''' ( [[../BasicDataTypes|string]] _stgDebug ) ...ck; width: 90%; line-height: 1.0;' | '''printNote''' ( [[../BasicDataTypes|string]] _stgDebug )
    60 KB (7,231 words) - 11:16, 7 August 2017